Diablo Immortal SEA release delayed to July

Originally set to launch this week, Blizzard has announced that the SEA release for Diablo Immortal has been delayed to July 8.

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Originally set to launch this week, Blizzard has announced that the SEA release for Diablo Immortal has been delayed to July 8.

According to Blizzard, the release date delay was made to optimize the game, improve the game download, and enhance the overall playing experience.

Specifically, Blizzard stated that they are working on the following features:

  • Initial build package optimisation: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.
  • Android device performance optimisation: The install base of mobile devices in Asia Pacific regions is very diverse. Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimise the launch experience.
  • PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.
  • Performance and network optimisation: Improvements to deferred multi-lighting particle tech, bug fixes, and more.

Given the delay, players in the region will be compensated with a package which will consist of one piece of Legendary Gear, 100 Scrap Materials, and 10 Enchanted Dust. These items can be claimed in the in-game inbox when the game launches.

Diablo Immortal will launch on July 8 for mobile and PC in SEA and in select East Asian countries, including Hong Kong, Indonesia, Macao, Malaysia, The Philippines, Singapore, Taiwan, and Thailand.