With the game’s release just being a bit over a month away, Death Stranding has finally gone gold! Kojima Productions announced that the latest “Hideo Kojima Game” is complete via a recent tweet, and it credits game director Hideo Kojima, the whole KojiPro team, the cast, Sony, and Guerrilla Games.

As Kojima Productions reformed back in December 2015 after being closed down by Konami, this means that Death Stranding’s development took just 3 years and 9 months. The game’s development is pretty fast considering it’s a brand-new IP, not to mention that other triple-A games tend to take five years or so to make (like MGSV).

Part of the game’s quick development time can be attributed to the fact that the game uses Guerrilla Games’ Decima Engine (the same engine used in Horizon Zero Dawn). This is unlike MGSV where KojiPro had to build the Fox Engine from the ground-up.

In more Death Stranding related news, it seems that players will be able to access the game’s multiplayer components without a PlayStation Plus subscription. In a report by VG247, the UK version of the upcoming Death Stranding PS4 Pro has the words “Paid-for PlayStation Plus subscription required for online multiplayer. Sold separately. Death Stranding does not require PlayStation Plus subscription.”

While not an official confirmation, the wording suggests that a PS Plus subscription won’t be needed for the multiplayer features. Adding credence to this is the fact that PlayStation states that “You also do not need to be a member of PlayStation Plus to play non-synchronous games on the PlayStation 4,” non-synchronous games meaning titles that don’t have real-time multiplayer (think shooters and racing games).

Death Stranding releases on the PS4 on November 8, 2019.

For more info on the game, check out our quick feature on Death Stranding from Tokyo Game Show 2019:

Five things we learned from the Death Stranding TGS presentation