MONOPOLY: Star Wars Heroes vs. Villains Review | May the roll be with you

This new Star Wars-themed MONOPOLY game might be fun if you're a fan of the franchise.

Monopoly has always been one of the most iconic tabletop games in the world. Despite countless versions over the years, I’ve never actually sat down to learn how it works — mostly because I was intimidated by all of it. What I have been busy with is being a Star Wars fan. Lo and behold, MONOPOLY: Star Wars Heroes vs. Villains was just what I needed to be introduced to the galaxy of gamified real estate. And it does a great job and making it feel like it’s an experience you can only have from far, far away.

For newcomers, the game does an excellent job of easing you into its rules and mechanics. Monopoly has always carried this reputation of being overly complicated and monotonous, but the digital format takes away much of that friction. The tutorials are straightforward, the interface clearly explains what’s happening, and before you know it, long you’re buying properties as Yoda, charging rent to Darth Vader, and plotting Obi Wan’s financial downfall.

Fans of both IPs will appreciate how much love was put into the presentation. Rather than simply slapping Star Wars artwork onto a Monopoly board, the game embraces the franchise’s identity with a charming, stylized art direction that feels both playful and authentic. The colorful visuals give every match personality while still remaining unmistakably Star Wars.

The soundtrack also deserves credit. Instead of relying solely on the iconic themes players already know, the game mixes in several enjoyable remixes that help each session feel energetic without becoming repetitive. It’s familiar enough to satisfy longtime fans while adding just enough variation to keep things fresh.

The voice cast also puts in a respectable effort. Despite not being the originals, most of the performances do a convincing enough job of capturing the personalities of their respective characters. You can expect iconic lines thrown here and there which adds all to the charm of it all when you realize you’re Count Dooku billing Leia Organa.

But not everyone gets to shine as much. Some characters have enough variety to make them feel alive, while others barely have anything meaningful to say. Dedra Meero may be one of the worst offenders of this. Throughout the matches, she cycled through lines like “I’m Dedra Meero” and “I’m an ISB Supervisor,” making her feel underdeveloped compared to the rest of the roster. It becomes repetitive much faster than it should, especially in longer sessions. But then again, this is a Monopoly game. You won’t find an award-wining campaign here. Nor is it expected in any way.

The commentary also feels like a missed opportunity. C-3PO serves as the game’s narrator regardless of whether you’re playing heroes or villains, and while he fits the role well, having him as the lone commentator throughout every match eventually grows stale. Imagine if villain matches featured a second commentator—someone like Emperor Palpatine or Director Krennic—who could banter with C-3PO throughout the game. That kind of back-and-forth would’ve added much more personality and replay value.

But you have to walk into this knowing that at the end of the day, it is still just a Monopoly game. No other extra modes. What the game does to shake things up a bit are the different passive or active abilities unique to each of the 28 characters. Depending on the team composition, these can completely shift how a session is played. Additionally, you’re able to play the game locally with up to 5 other players. A feature that has become scarce in most titles nowadays.

Another feature worth praising is the progression system. Completing various in-game challenges rewards players with cosmetics, giving you something to work toward outside of simply winning matches. It’s a nice incentive to keep playing, although tracking those objectives isn’t nearly as convenient as it should be. The game could really benefit from an easier way to monitor challenge progress while you’re actually playing instead of forcing players to constantly jump through menus.

MONOPOLY: Star Wars Heroes vs. Villains Final Verdict – 7/10

At the end of the day, MONOPOLY: Star Wars Heroes vs. Villains succeeds because it understands exactly what it wants to be. It’s a fun, approachable digital version of Monopoly wrapped in an entertaining Star Wars package that both longtime fans and complete newcomers can enjoy. The presentation is charming, the learning curve is welcoming, and the Star Wars flavor shines through nearly every aspect of the experience.

If you’ve ever wanted to experience Monopoly without the hassle of setting up a board—or if you’re simply looking for a casual Star Wars game to play with friends—this is an easy recommendation.

7

MONOPOLY: Star Wars Heroes vs. Villains has some drawbacks like repetitive dialogue and a few progression annoyances, but it can still be a fun experience overall for Monopoly and Star Wars fans.