Ghost of Tsushima has one of the highest completion rates among open-world games on PlayStation

    Over 50% of players have finished Ghost of Tsushima's story.


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    Ghost of Tsushima isn’t just a critical and commercial success, it also proved to be a crowd favorite, so much so that the game now has one of the highest completion rates among open-world games on PlayStation.

    Specifically, 50.2% of players have finished Ghost of Tsushima–this is based on the percentage of players that have received the ‘Mono No Aware’ trophy. For those who have yet to play the game, this trophy is awarded to players after finishing the game’s main story.

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    What makes this completion rate impressive is that usually, only 30-40% of players finish the main storyline in open-world games, likely because of the sheer scale of these kinds of titles. This means half of Ghost of Tsushima’s player base found the game compelling enough to finish.

    Here are the completion rates based on trophies of other popular open-world games on PlayStation for comparison (as of this article’s writing):

    • Marvel’s Spider-Man – 50.8%
    • Assassin’s Creed Origins – 38.2%
    • Far Cry 5 – 36.7%
    • Days Gone – 34.7%
    • Horizon Zero Dawn – 34.1%
    • Assassin’s Creed Odyssey – 30%
    • The Witcher 3 – 29.8%
    • Death Stranding – 28.6%
    • Red Dead Redemption II – 28.2%
    • Watch Dogs 2 – 24.9%
    • Assassin’s Creed Valhalla – 19.8%
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    As you can see, the only major open-world title that beats Tsushima in completion rate is Marvel’s Spider-Man. Though for us, it is a bit of an unfair to compare the two given that Spider-Man a smaller-scale open-world game. While Spider-Man takes around 25-30 hours to complete everything, you’ll need double that amount of time for a completionist Tsushima run.

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    While Ghost of Tsushima’s completion rate isn’t the highest among PlayStation games (that distinction likely goes to The Last of Us 2), it’s still on the level of God of War and Spider-Man, both of which have 50% completion rates as well. This is impressive not only because it’s an open-world game, but also because it’s a brand-new IP.

    Thanks to this, Ghost of Tsushima is pretty much set to become PlayStation’s next big franchise. If you haven’t played it yet, playing Ghost of Tsushima is recommended on the PS5 as the game runs at 60FPS on Sony’s latest console.

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    Nicolo Manaloto
    Nicolo Manaloto
    UnGeek's resident editor who is obsessed with anything and everything Death Stranding. He is also a big fan of the Yakuza series, and is a weaboo in denial.


    1. And Days Gone is astounding at 35% given how long of a game it is……. where you aren’t something like a samurai in it lol.

    2. Not only did I complete the story I got the platinum trophy for Ghost of Tsushima!
      I loved the game!
      (That’s saying a lot being 45 with two kids and a full time job)

    3. You can safely remove God of War 4 from any list of “open world” games. “Scrat’s Nutty Adventure” is less on-rails than that game. Came to an innocuous little fork in a pathway near the start of that game – wasn’t even allowed down the alternate path that led in the exact same direction as the one you were railroaded down. This can hardly be accurately described as “open world”.

    4. It’s because the game doesn’t really give you much more to do than complete the story. It’s not like a AC or GTA or Witcher, where you can get lost for days just exploring a little area or side quest. The side missions in this are boring and there isn’t any real weapons upgrades or loot hunting, so you are left to finish the story to keep it interesting. Great first attempt at this though, looking forward to another one where they xpand the loot and skill trees.


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